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Virtual Economy

Dec 19, 2020

CD Projekt has botched Cyberpunk’s launch to get it out the door in 2020. The follow-up has included empty refund promises and throwing platform partners under the bus. We discuss the financial reasons behind the rush and the impact the failures have had on the share price and company value.

TIME STAMPS

  • [00:02:11] CD...


Dec 13, 2020

GameStop’s Earnings Saved By COVID Tax Credits (News Show): GameStop reports stronger earnings, but has a one-time tax credit to thank. We also discuss, Cyberpunk’s launch, Twitch’s new safety rules, Activision suing Netflix, and more. We’ll be listing timestamps for each topic moving forward for ease of...


Dec 6, 2020

Event company ReedPop has announced ambitious dates for next year’s PAX shows. In an original report, we discuss exhibitor reactions to PAX Online, what went right and wrong, the price of exhibiting at PAX events, and what developers and publishers should consider when choosing which of the many events to allocate.

In...


Dec 5, 2020

Consultant, critic, and host Steve Saylor joins us to discuss the current state of accessibility in gaming and what the console launches got right (and wrong).


Nov 23, 2020

In this bonus episode, we discuss the emerging trends from the console launch and what we’re watching as the generation gets underway. How will the industry evolve around these consoles? Join us and find out what we’re paying attention to.