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Virtual Economy


Jul 7, 2026

Since 2022, the industry has slid into chaos and disarray, with developers and players abandoned by platform holders and publishers. Now, we’ve reached a tipping point, and only we can rescue ourselves. We’ll discuss Microsoft’s self-inflicted destruction, Sony’s anti-preservation attacks, and the ESA’s assault on consumers. Also: Steam Machine pricing, Krafton cowed, Ubisoft makes a catastrophic leadership hire amidst layoffs, and Ryan Cohen’s toilet thoughts become part of government record.



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TIME STAMPS

  • [00:04:22] - Industry Executives are Failing Us. Where Do We Go From Here? (Discussion)
  • [00:33:24] - The ESA Makes Wild Statements It Tries to Walk Back
  • [00:47:07] - Circana Report on U.S. Video Game Spending for May 2026
  • [00:51:58] - Steam Machine Pricing Details
  • [00:53:17] - Investment Interlude
  • [01:01:14] - BREAKING NEWS (Microsoft)
  • [01:08:11] - Quick Hits
  • [01:12:14] - Labor Report
  • [01:38:57] - FAFO

SOURCES

INVESTMENT INTERLUDE

LABOR REPORT