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Virtual Economy


Apr 25, 2021

CDProjekt shipped a broken Cyberpunk 2077, hoping that consumers would just… take it. Now, investors are upset and consumer sentiment is in the toilet. The financial impact? Not as bad as it could have been. Also: a flurry of Microsoft announcements, Epic’s game store expansion, and Humble’s step back from charity.

You can support Virtual Economy’s growth via our Ko-Fi at Ko-Fi.com/VirtualEconomy.

TIME STAMPS

  • [00:02:15] - Microsoft brings cloud gaming to iOS
  • [00:03:15] - ID@Azure launches this summer
  • [00:03:28] - The Windows Store is likely getting a makeover (with relaxed requirements for developers)
  • [00:06:55] - You no longer need Xbox Live for free-to-play games
  • [00:08:25] - An update on the Xbox controller drift lawsuit
  • [00:09:22] - Discord is reportedly off the market
  • [00:16:24] - Humble announces changes to charity giving
  • [00:30:00] - M&A Minute
  • [00:36:52] - Quick Hits
  • [00:53:21] - Epic Games Store adds App category and Itch.io
  • [00:58:41] - The fallout from Cyberpunk 2077’s return nightmare

 

 

NEW WRITING FROM VIRTUAL ECONOMY

SOURCES

M&A MINUTE